Games

Choose a game.
Learn how it plays.

Each game has a page of its own, with its rules and its board. The games in Cardz are there as soon as you install it; the extra games are a download away.

In Cardz

Built into Cardz and ready to play. Most of their pages also show the design file each one is made from.

Extra games

Games that aren't built into Cardz. Download one and double-click the file: it joins Your games and plays like any other game there.

Each one is also a design file. Open it in a text editor to see how its rules are put together, or change it into a game of your own — Make a game explains how.

FreeCell's stricter ancestor

Baker's Game

One deck · Herbarium deck

FreeCell's free cells, foundations and staged run moves, with one word changed: the columns build in the same suit.

Spider on a single deck

Spiderette

One deck · Ornamental deck

Spider's row deal, same-suit runs and self-banking foundations, set out on Klondike's seven-column table with one deck.

Yukon, one suit at a time

Russian Solitaire

One deck · Felt House deck

Yukon's diagonal deal and unrestricted face-up group moves, with columns that build in the same suit.

Four perfect runs, every card in sight

Simple Simon

One deck · Neon deck

Spider's same-suit group moves and self-banking runs, with all 52 cards dealt face up and no stock to draw from.

Loose groups, strict suits, one pass

Australian Patience

One deck · Olympus deck

Yukon-style group moves and same-suit columns, paired with a draw-one stock that cannot recycle its waste.

Build up and down at once

Aces and Kings

Two decks · Filigree deck

Empty foundations that build in opposite directions, four single-card spaces the stock refills by itself, and a waste that gets one pass.

Twenty holes, one waste to fill them

Carpet

One deck · Monosolid deck

Twenty single-card spaces that accept only from the waste, over a stock that draws once and never recycles.

Pairs that make fourteen, all in sight

Fourteen Out

One deck · Deepfield deck

Rule expressions pair cards: a column's top card drops onto a partner that makes fourteen with it, and the pair leaves by itself. The win asks for empty columns rather than full foundations.

Crown the Sultan with eight Queens

Sultan

Two decks · Ornamental deck

Named foundations laid out as a portrait, a centre card that accepts nothing, Kings that wrap round to Ace, and a stock that recycles twice.

Wind every hour up to its number

Grandfather's Clock

One deck · Herbarium deck

Twelve foundations placed at fractional grid positions and turned to face the middle of a clock, each seeded with a named card and none capped: the next hour's seed is what stops each one.

Red on red, black on black

Puss in the Corner

One deck · Fright Night deck

Foundations that build by colour instead of suit, holding piles only the stock can feed, and one redeal that gathers the piles back in order without dealing anything out.

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